May 172012
 
Introducing uScript Node Generation

I was an early beta-tester of the uScript visual scripting tool for Unity in 2011, but got away from it as I was working on some other projects in the second half of the year. Recently, as those projects have wrapped up, I’ve come back to it as another fun way to work in Unity. [...]

uScript Nodes Page

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May 142012
 

I’ve just relaunched the blog, and my first addition is a page of custom uScript nodes that I’ve drawn up, to assist me with my Unity projects. I’ll try to post all of my new nodes there.